LGTMCU / ClangSharp

Clang bindings for .NET and Mono written in C#

Home Page:http://www.clangsharp.org

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ClangSharp

ClangSharp are strongly-typed safe Clang bindings written in C# for .NET and Mono, tested on Linux and Windows. ClangSharp is self-hosted and ClangSharp auto-generates itself parsing LLVM-C header files.

If you're on Windows, consider using the ClangSharp 3.6 NuGet Package - built from Clang 3.6 Release.

Building ClangSharp

On Linux using Mono:

 $ git clone http://github.com/mjsabby/ClangSharp
 $ cd ClangSharp
 $ chmod +x build.sh
 $ ./build.sh /path/to/libclang.so /path/clang/include

On Windows using Microsoft.NET:

Note: - you need to run from the Visual Studio Command Prompt of the architecture you want to target.

 :> git clone http://github.com/mjsabby/ClangSharp
 :> cd ClangSharp
 :> build.bat c:\path\libclang.dll C:\path\to\llvm\include

Features

  • Auto-generated using Clang C headers files, and supports all functionality exposed by them ~ which means you can build tooling around C/C++
  • Type safe (CXIndex and CXTranslationUnit are different types, despite being pointers internally)
  • Nearly identical to Clang C APIs, e.g. clang_getDiagnosticSpelling in C, vs. clang.getDiagnosticSpelling (notice the . in the C# API)

ClangSharp PInvoke Generator

A great example of ClangSharp's use case is its self-hosting mechanism Clang Sharp PInvoke Generator

Microsoft Open Source Code of Conduct

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

About

Clang bindings for .NET and Mono written in C#

http://www.clangsharp.org

License:Other


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