Leonid Barsht (LB31)

LB31

Geek Repo

Location:Berlin

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Leonid Barsht's repositories

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SoundVisualising

Visualising audio files in Unity.

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XR_Interaction_Toolkit_VR

Basic experiments with Unity's new Toolkit

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New-York_Augmented-Reality

An AR Application by Sarah Müller in cooperation with the AURORA School for ARtists

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AdvancedGamePhysics

Processing exercises from the course Advanced Game Physics

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AR_Tower_Defense

Small tower defense game made with Unity and AR Foundation during a sleepless night

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AR_VR_BusinessCard

My approach of building an application that makes a transition from Augmented to Virtual Reality. The application has to be used with a Cardboard or something similar

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BookStore

Exercising with the Play Framework

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CloneKoban

Game Jam 11.23

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DepthMask-Unity-Shader

Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.

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DevilveryToHellJam

Game Jam March 19

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GameJamJuly18

Topics: Imaginary friends, spying, rain

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MovieDo

Odessa Summer School 21

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MultiuserXR

My master's thesis program

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OdessaSummerSchool

Augmented Reality application made during a hackathon at the Odessa National Polytechnic University

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UnrealGame

UE4 AR game where ice buces try to destroy your temple

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