空白咯's repositories
book
📕📗📘收集的各种书籍,pdf,ppt,doc资料,下载链接永久有效!
coroutine
A asymmetric coroutine library for C.
Cpp-Handbook
A tour of effective C++ concepts, in source code form.
CustomHeroSelection
Custom hero selection in Panorama/Lua for Dota 2 custom games
DOOM-3
Doom 3 GPL source release
EnjaParticles
Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI
Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
GPU-Pro-6
This is the software repository for the book GPU Pro 6.
hbao
Horizon Based Ambient Occlusion
libevent-src-analysis
libevent source code analysis
machine-learning-for-software-engineers
A complete daily plan for studying to become a machine learning engineer.
Motion-Mapping
Open-source Unity asset library
NetCoreGameServer
a udp game server for .net core
PracticeCode
日常练习代码
precomputed-radiance-transfer
undergraduate student course project in Zhejiang University
RegexParser
Regular Expression parser (loosely mimicking .NET Framework's System.Text.RegularExpressions namespace).
TileEditor
Creating tile-based levels in Unity is much faster and easier with this tile editing extension, which allows you to place and delete tile prefabs on a grid with ease. When you want to find your way through your maze, the built-in pathfinding functionality will handle the navigation for you!
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.