Experiments with seam carving (contet-aware resizing), such as Seam Carving on GPU, for video and other.
Currently implemented methods:
- CAIR. Using wrapper for native library CAIR
- Standart. Using managed version of CAIR (Code has been translted from C++ to C#). For performance reason code has been rewritten with unsafe parts.
- GPU (exprerimental). Using Cudafy for interaction with GPU. Actually is not working.
Most part of options has been borrowed from CAIR:
- Energy Type (Prewitt, Sobel, V1, VSquare, Laplacian).
- Forward Energy.
- HD.
- Parallelization is also available.
Seam-Carving-Advanced is licensed under the Apache 2.0 License.