Tuan Kuranes's repositories
physically_base_render_test
Physically based render equations
glslesPreprocessor
Preprocess glsl code: lint, minimize, obfuscate and/or optimize
ShaderEditorExtension-Fork
Google Chrome DevTools extension to live edit WebGL GLSL shaders
Kuranes.github.io
Kuranes
glslesideWebExtension
Webextension using glsleside, glslespreprocessor, and other webgl analysis/edit plugins
aws-git-backed-static-website
Git-backed Static Website powered entirely by AWS CloudFormation stack
cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
domoticz_lua_scripts
LUA scripts for Domoticz, to manage a complete alarm system, control heat pump with power optimizations (if photovoltaic is used), and much more.
jellyreader
RSS reader
jsTGALoader
Load and display TGA files with Javascript.
KickstartRT_demo
Repo for KickstartRT demo application
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
osgjs-website
Website for osgjs.org
pbrt-v3-frustum-shaft
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
promisebench
juste a simple bench
rasterizeHTML.js
Renders HTML into the browser's canvas
Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
tinydng
Header-only Tiny DNG/TIFF loader and writer in C++
WebGLInsights.github.io
Website for WebGL Insights