REH's starred repositories
Rome-Improvements
Buffs Rome w/out making it op. Rome was one of the worst designed civs in V imo; it had no playstyle and it's Uniques were inconsequential. Specific buffs & reasoning can be found in the read-me.
Classical-World-Civilizations
Sumeria, Israel, Phoenicia, the Hittites, Armenia, Macrobia, Olmec, Harappa, Himyar, Epirus and Scythia
Only-Mod-Civilizations
Allows only modded civs, and removes base game civs including their unique buildings and unique units.
More-Fauna-And-Flora
This mod adds more animals and more plants to Unciv (DISCONTINUED)
Repairing-Improvements-in-older-mods
Adds the repair action to any Ruleset to enable the repairing of Improvements in non updated mods. Works in latest version.
Polder-For-All
Unciv mod to allow all civs to build the Polder improvement
Terrace-Farm-For-All
Unciv mod to allow all civs to build the Terrace Farm improvement
Copper-Mint
Unciv mod to make Mint building affect Copper resource
Disable-Heal-Instantly
Unciv mod that disables the Heal Instantly unit promotion
HexaRealm-Tileset
A tileset mod for Unciv, featuring milder colors and better resolution of tiles!
More-Speeds
A collection of extra speeds
Classical-Harbors
Harbor and Shipyard for Unciv in Classical Era. Bustling commercial and military seaports were a proud and necessary achievement for the empire builders. Carthage, Ostia and Alexandria are the most well known from history but even Solon's tale of Atlantis vividly describes the beating heart of sea power.
Brave-New-World
Unciv mod - adds stuff from BNW: New Civs, new policies, new resources, new units, new wonders, many city states etc.
Better-ruins
Makes the ruins in the game more powerful
Barbarian-xp-farm
Unlimited promotions!! With this mod you can gain thousands of XP from barbarians.
The-Barbarians
Clearing Barbarian encampment grants a random bonus. Basically, ancient ruins respawn throghout the game.
Unciv-leader-portrait-mod-example
An example of how to add leader portraits into mods
Ancient-Civilizations
11 new civs (Sumeria, Israel, Phoenicia, the Hittites, Armenia, Macrobia, Olmec, Nok, Himyar, Epirus and Scythia)
Better-Pantheons
A mod that alters the starting pantheons to have greater or more logical effect.
Deminishing-Returns-Brutal-Edition
Tech tree that gets exponentially more costly as you progress through it.
Extra-Promotions
A mod which adds a number of extra promotions for various units.
The-Netherlands-mod
Polders can now be build on Coast and Lakes (instead of Flood plains) and give +2 Food (instead of +3 Food).
Policies-and-Wonders-plus
Some rebalancing.
Boosted-Settler
Small mod that adds sight and movement boosts to Settlers until the Classical Era.
Scouty-Scout
A small mod which makes Scouts significantly better at their job than other units.
Unciv-Vanilla-Music-Pack
A mod that adds Civilization specific music, that will improve your gameplay experience. Music IS NOT based on Civ 5 Themes.