Total Conversion for Unciv focued around extended Tech Tree and Policy Trees
12 new techs across 3 new tech columns
12 new Buildings
- Pyramid and Step Pyramid 1 science and faith but need desert or jungle respectively
- Cultural library 1 culture for every 4 citizens in a city
- Palisades 3 defense and 25 health
- Scribal Order 1 science for all specialists
- Lodge 1 gold and 1 production for deer, truffles, ivory
- Textile manufactory 1 production and 1 gold for silk, dyes, cotton
- Herbalist 1 food, 1 production for wine, spices, incense, citrus
- Forge 1 production for mines and 1 production for gold, silver, copper, iron
- Bath provides 2 culture and 2 fod
- Monastry now provides +1 faith and +1 culture for all luxuries
- Scriptorium adds 1 culture 1 faith and 2 science
- Carpenter's Workshop: 2 production, 1 production to forests and jungle.
- Great Bath: 1 culture, 1 faith and 1 food on all fresh water tiles in the city, requires fresh water
- Ziggurat of Ur: 2 culture, Recieve free Pantheon belief and Enter Golden Age. Requires Flood Plains
- Apadana Palace: 1 culture, resting point with all city states increases by 10
- Pont du Gard: 1 culture, 5% of food kept after population increase in all cities. Requires River.
- House of Wisdom: 2 Culture, all cities recieve +20% science and culture during golden ages.
- Mount Athos, 1 faith and 1 culture , 100% spread of religion, 10% discount on faith purchases
- Skimirsher line, ranged mounted units, chariot archer and Horse Archer
- Horse Archer
- War chariot
- Chiefdom tree in ancient era
- Monarchy tree in Age of Bronze
- inumerable balance changes
- Most pantheons reworked
- 3 new speeds blitz (0.33 of standard), Online 0.5, and Eternity 4.
- includes my scaling difficulties mod