Oskar Kogut's repositories
ue-mesh-merger
Extended version of Unreal's skeletal mesh merging solution. Developed for "Shovelogy" project.
Unity-procedural-planets
Messing around with GLSL procedural generation
Henio-Game-Engine
Making a sandbox to mess around with custom animation tech
opengl-gpu-skinning
GPU skinning in OpenGL for GLTF files
Unity-radar-chart
Unity package with customizable radar chart made for "Let Bions be Bygones" project
Unity-sprite-workflow-tool
Tool for management of import settings when batch importing Sprites to Unity
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