======================================================== A simple Flixel template ======================================================== Created using Flash Develop on Windows. Requires downloading flixel and adding the src folder to the classpath of the project. Based (heavily) on Photonstorm's Flashdevelop tutorial. Using DAME editor to generate the CSV (*url*) And Paint.NET to create the sprites. ----- Will update ASAP for it to be ready for the LD 23. (April 21 2012) ----- Version 0.0.0.0.0.0.2 Main class : Manages the Preloader and creates a new instance of TemplateGame TemplateGame class : Entry point of the game, where we define the SWF's property and create a new instance of the game, starting with the MenuState MenuState class : The game's menu, where we have the game's title and a start button. The start button will trigger a state change to start the game state. PlayState class : The actual game class, where we'll load assets, manage the player's input and so on~ Added loading of the tilemap and the csv containing which tiles goes where. Loads the map and shows it, with the collision detection in the update function. Player class : Extension of the FlxSprite. Dummy graphics for now (I can't make a pixel character D: ) Will have a embedded graphic data, with character animations.