Kosmonaut's repositories

DeferredEngine

A deferred engine created with monogame

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BloomFilter-for-Monogame-and-XNA

A bloom filter module, which can easily be added to existing applications. Solution includes sample

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ColorGradingFilter-Sample

A color grading / correction filter for Monogame and XNA.

Modelviewer

3d model viewer for Monogame

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FusionCompute

Kinect Fusion realized with OpenGL Computer Shaders

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GifAnimationSample_Monogame

port of http://xnagif.codeplex.com/

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smaa

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.

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FormatterExtension

Work in Progress

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