KonradKoziol / iocod

Open source implementation of Call of Duty 1/UO based on the Q3/RTCW source code. Currently WIP

Home Page:https://iocod.org

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iocod

iocod is an open source implementation of Call of Duty™ and United Offensive. It is based on the GPL releases of Q3 Arena, RTCW MP, and others.

Expected feature set

  • DDoS packet protection
  • Exploit & crash fixes
  • New scripting functionality
    • ~100-150 new script functions
    • extended scripting language support (#include directives, foreach(), etc.)
    • script features from CoD2+
  • Support for larger maps, more weapons, mods, gametypes
  • Q3 Arena-like bot implementation
  • Autodownloading / WWW downloads for faster redirects (like 1.5)
  • Module support (add your own features and script functions)
  • Tons of bug fixes and quality-of-life improvements
  • Potential stuff to be implemented:
    • 1.1 & 1.5 intercompatibility - i.e. 1.1 players can play on 1.5 servers and vice-versa
    • UO 1.41/1.51 compatibility - i.e. UO players can play on 1.1/1.5 servers
    • new map compiler to support even larger maps
  • ... and many more!

Roadmap

TBD

Legal Advisory

This project is not associated with, supported by, or provides any copyrighted
materials or game assets from Infinity Ward, Activision, or Microsoft.

You are required to supply your own legally-sourced game assets via an
official download through a legitimate online retailer or via physical CD.

Call of Duty™ is a registered trademark of Activision Publishing, Inc.

License

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

For more information or to read the full license agreement, see LICENSE.

About

Open source implementation of Call of Duty 1/UO based on the Q3/RTCW source code. Currently WIP

https://iocod.org

License:GNU General Public License v3.0