RPG game that I made to practise OOP in JavaScript.
Potions: Healing potion: gain full health; Death potion: Kills your enemy instantly; Strength potion: gain 5 strength for 10 seconds; Mana potion: gain full mana;
Attacks: Slash attack: deal damage to enemys that are vulnerable to melee attacks; Defence: gain 1 defence point (max 3x for 1 enemy); Healing sword: heal a random amount of health at the cost of mana (your enemy will still attack though!); Magic attack: deal damage to enemys that are vulnerable to magic attacks;
Monsters (will be way more soon);
- Goblin;
- Golom ;
- Wraight;
- Wounded Satyr;
Boss levels (No bosses active yet) 10 kills; 20 kills; 25 kills; 30 kills; ...
Races Just "Elf" for now.. => will be more in the future;