Kludgy's repositories
amigapsuticker
STM8S MCU source code that bit-bangs selectable 50/60Hz tick source for Amiga 1/2/3000 PSU replacements.
GPipe-FragmentDemo
A simple example of Shadertoy-like canvas for hosting pixel shader exploration in a native app.
anydbm
Multi-DBM interface [Haskell]
aoc2020
Advent of Code 2020
beginningprolog
Portions of 2020 Beginning/Advanced Prolog course work.
CTags
CTags support for Sublime Text 2/3
Delaunay
Generates a Delaunay triangulation of a set of points
ghc-mingw-linker-tests
Reproduction cases for mingw dynamic linker bugs.
GPipe-Core
Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library
GPipe-GLFW
GLFW OpenGL context creation for GPipe
haskell-vim-now
One-line Haskell Vim install
hdevtools
Persistent GHC-powered background server for FAST haskell development tools
linter-hdevtools
Atom package for linting haskell source using hdevtools
mandeltoy-hs
trivial mandelbrot render toy
polyparse-fork
Temporary fork until upstream changes are made: Fork of: http://code.haskell.org/~malcolm/polyparse/ Tue Oct 28 15:30:18 UTC 2014 Malcolm.Wallace@me.com * Bump version to 1.10
snakesplosion
Exploring permutations of classic Snake game play-throughs.
tar-fork
Temporary fork until upstream changes are made: darcs get http://code.haskell.org/tar/ Tue Oct 2 10:29:05 UTC 2012 Duncan Coutts <duncan@community.haskell.org> tagged 0.4.0.1
toy-ttt
Toy Haskell (ghc-7.10) tic-tac-toe implementation written on phone without compiler. Tedious. Will fix.
ubuntu-ghcjs-7.10
Vagrant provisioning of GHCJS for the latest and greatest GHC-7.10 release, laid on top of a pristine precise64 box.
wavy
Silly paddling toy game unity
win32
Haskell support for the Win32 API