Kirkice's starred repositories
TownGenerator
Medieval Town Generator for Unity
Aniti-Aliasing-Technology
Aniti-Aliasing-Technology
DanbaidongRP
ToonRenderPipeline Unity6 RayTracing
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
glsl-fast-gaussian-blur
optimized single-pass blur shaders for GLSL
RTXGI-DDGI-URP
RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)
NoiseBall6
Unity sample project: Direct mesh data access from compute shaders
3dsMax-Python-HowTos
3ds Max python samples
Dual-Kawase-Blur-Demo
URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
Coursera-ML-AndrewNg-Notes
吴恩达老师的机器学习课程个人笔记
koro1FileHeader
VSCode插件:自动生成,自动更新VSCode文件头部注释, 自动生成函数注释并支持提取函数参数,支持所有主流语言,文档齐全,使用简单,配置灵活方便,持续维护多年。
biliTickerBuy
b站 会员购 抢票 漫展 脚本 bilibili 图形化 纯接口 验证码预演练习
CelShadingNote
CelShadingNote
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
GLSLTestbed
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
ContactShadows
Experimental implementation of contact shadows for Unity.
ScrollingStaticShadowmap
1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制
CgFX-Shader-Compilation
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
Unity-Human-Skin-Shader-PC
A realistic & physically based human skin shader
OptiX_Apps
Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK
CustomRayTracing
Path Tracing with Unity RayTracing Shader