Kirkice

Kirkice

Geek Repo

Company:Perfect World

Location:Shanghai

Home Page:https://www.zhihu.com/people/kirk-54-38

Twitter:@zhuhan04952879

Github PK Tool:Github PK Tool

Kirkice's repositories

UnityChanToonShaderHDRP

UnityChanToonShader to HDRP

DistEngine

Personal real-time global illumination toy engine made with DirectX 12.

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StockingShader

ClothShader/Stocking

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Aniti-Aliasing-Technology

Aniti-Aliasing-Technology

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ComputeShaderDemo

ComputeShaderDemo

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RenderLab

App of RTR, PTR and Editor

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BoatAttack

Demo Project using the Universal RP from Unity3D

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CelShadingNote

CelShadingNote

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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DeepDanbooru

AI based multi-label girl image classification system, implemented by using TensorFlow.

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GravityEngine

my dx12 playground

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IPC

Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.

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Pilot

Pilot – mini game engine for games104

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ProjectEuropa

ProjectEuropa

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RaytracedHardShadow

DXR based raytraced hard shadow for Unity

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SEGI

A fully-dynamic voxel-based global illumination system for Unity

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SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

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TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline)

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.7 Release

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DistRenderer

DistRenderer

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Shadow-Technology

Shadow-Technology

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