Kim Päivärinne's repositories
2DPlatformer-Tutorial
A 2D Platform Controller in Unity
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ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
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github-readme-stats
:zap: Dynamically generated stats for your github readmes
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gitignore
A collection of useful .gitignore templates
CC0-1.0000
LineRenderer2D
Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).
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rust-raspberrypi-OS-tutorials
:books: Learn to write an embedded OS in Rust :crab:
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Unite2017
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
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Unity3D-IconManager
A small script allowing you to set icons for GameObjects through code
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UnityEditorGitTool
A tool which automatically saves the git hash into a text asset (Assets/Resources/GitHash) in order to use the hash at runtime.
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