Kim Päivärinne (KimPaivarinne)

KimPaivarinne

Geek Repo

Company:Self employed

Location:Västerås, Sweden.

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Kim Päivärinne's repositories

2DPlatformer-Tutorial

A 2D Platform Controller in Unity

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ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

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github-readme-stats

:zap: Dynamically generated stats for your github readmes

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gitignore

A collection of useful .gitignore templates

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LineRenderer2D

Scripts for rendering pixel-perfect GPU-calculated lines in 2D (Unity URP 2D Renderer).

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rust-raspberrypi-OS-tutorials

:books: Learn to write an embedded OS in Rust :crab:

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Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

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Unity3D-IconManager

A small script allowing you to set icons for GameObjects through code

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UnityEditorGitTool

A tool which automatically saves the git hash into a text asset (Assets/Resources/GitHash) in order to use the hash at runtime.

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