Bfres: skin count > 4 does not seem to work properly
PentaSteve opened this issue · comments
PentaSteve commented
I get a crash during bfres model replacement if limit bone weights is unchecked and replacement model contains a mesh with skin count greater than 4. The maximum skin count in totk is 8 I think. For testing, Npc_Zelda_AncientHyrule contains some skin count 8 meshes/materials.