KienLN394's starred repositories
3D-FPS-OpenGL
3D FPS Game made with OpenGL
FPSCustomEngine
PFA GP1 at Isart digital. Project realized zith my own physic and render engine with OpenGL
AssetCooker
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
FluxEngine
Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture
ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
HotBiteEngine
The HotBite Game Engine
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
tech-interview-handbook
💯 Curated coding interview preparation materials for busy software engineers
New-Grad-Positions
A collection of full time roles in SWE, Quant, and PM for new grads.
WarsmashModEngine
An emulation engine to improve Warcraft III modding
FishEngine
Simple, Unity-like Game Engine.
super-mario-run-using-javascript
A fun super mario game made using html, css & JavaScript
MoravaEngine
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine