KeynesZhang's repositories
loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Java, C++, Python, Go, JS, TS, C#, Swift, Rust, Dart, Zig 等语言。
YooAsset
unity3d resources management system
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
ET
Unity3D Client And C# Server Framework
duelyst
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
UnityFurURP
Fur shader implementation for URP
UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
TEngine
TEngine
hybridclr_trial
HybridCLR 示例项目
Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
JavaScript-Algorithms
基础理论+JS框架应用+实践,从0到1构建整个前端算法体系
Osnowa
a roguelike framework for C# with ECS and Unity integration
LeetCode-Go
✅ Solutions to LeetCode by Go, 100% test coverage, runtime beats 100% / LeetCode 题解
leetcode_101
LeetCode 101:和你一起你轻松刷题(C++)
the-way-to-go_ZH_CN
《The Way to Go》中文译本,中文正式名《Go 入门指南》
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Unity3DTraining
Unity的练习项目
UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Zenject
Dependency Injection Framework for Unity3D
coding-interview-university
A complete computer science study plan to become a software engineer.
deep-learning-drizzle
Drench yourself in Deep Learning, Reinforcement Learning, Machine Learning, Computer Vision, and NLP by learning from these exciting lectures!!
PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
RoguelikeDevResources
A curated list of roguelike development resources
MachineLearningRoguelike
A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.
gameproject
Old school computer rpg game project.