KeynesZhang's repositories

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loxodon-framework

An MVVM & Databinding framework that can use C# and Lua to develop games

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hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

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hello-algo

《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Java, C++, Python, Go, JS, TS, C#, Swift, Rust, Dart, Zig 等语言。

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YooAsset

unity3d resources management system

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.7 Release

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ET

Unity3D Client And C# Server Framework

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duelyst

Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.

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UnityFurURP

Fur shader implementation for URP

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UnityScreenNavigator

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

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TEngine

TEngine

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hybridclr_trial

HybridCLR 示例项目

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Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

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JavaScript-Algorithms

基础理论+JS框架应用+实践,从0到1构建整个前端算法体系

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Osnowa

a roguelike framework for C# with ECS and Unity integration

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LeetCode-Go

✅ Solutions to LeetCode by Go, 100% test coverage, runtime beats 100% / LeetCode 题解

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leetcode_101

LeetCode 101:和你一起你轻松刷题(C++)

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the-way-to-go_ZH_CN

《The Way to Go》中文译本,中文正式名《Go 入门指南》

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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Unity3DTraining

Unity的练习项目

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UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

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Zenject

Dependency Injection Framework for Unity3D

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coding-interview-university

A complete computer science study plan to become a software engineer.

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deep-learning-drizzle

Drench yourself in Deep Learning, Reinforcement Learning, Machine Learning, Computer Vision, and NLP by learning from these exciting lectures!!

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PBR-White-Paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

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RoguelikeDevResources

A curated list of roguelike development resources

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MachineLearningRoguelike

A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.

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gameproject

Old school computer rpg game project.

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