KeyboardRage / djs-slash-commands

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Discord.js Slash Commands!

A wrapper meant to incorporate discord.js slash commands into your Discord bot.

Installation

$ npm i --save djs-slash-commands

Usage

Required:

Importing and initializing the handler:

const { SlashCommandHandler } = require("djs-slash-commands");
client.SlashCommands = new SlashCommandHandler(client);

Receiving the interaction:

client.on("slashCreate", async (interaction) => {
  if (interaction.commandName === "somecommand")
    return interaction.reply("Some reply...");
  if (interaction.commandName === "someothercommand")
    return interaction.reply("This is an ephemeral.", { ephemeral: true });

  // Sending a followup message:
  if (interaction.commandName === "ping") {
    interaction.reply("Ping?!");
    interaction.followUp("Pong!");
  }

  // Editing & deleting reply.
  if (interaction.commandName === "thatonecommand") {
    await interaction.reply("REPLIED?!");
    await interaction.editReply("EDITED?!");
    // DELETED?!
    interaction.deleteReply();
  }

  // Deferring an interaction. Makes it say "{Name} is thinking..." and gives you 15 minutes to reply.
  if (interaction.commandName === "defer") {
    interaction.defer();
    setTimeout(
      async () => await interaction.reply("I have stopped thinking."),
      9000
    );
  }
});

Global Commands:

Option Types:
Name Value
SUB_COMMAND 1
SUB_COMMAND_GROUP 2
STRING 3
INTEGER 4
BOOLEAN 5
USER 6
CHANNEL 7
ROLE 8
MENTIONABLE 9
Base Object:
const baseObject = {
  name: "ping",
  description: "Pong?!",
};

// Or, with options:

const baseObject = {
  name: "ping",
  description: "pong?!",
  options: [
    {
      name: "someoption",
      description: "some description",
      type: "USER",
    },
  ],
};

client.slashCommands.add(baseObject);

Bulk adding global slash commands:

Warning: This removes all other slash commands your bot has.

const baseObject2 = {
  name: "othercommand",
  description: "ANOTHER COMMAND?!",
};
client.SlashCommands.bulkAdd([baseObject, baseObject2]);

Guild-Specific Commands:

client.SlashCommands.add(baseObject, "GuildID");

Bulk add guild-specific slash commands:

Warning: This removes all other slash commands..

client.SlashCommands.bulkAdd(
  [baseObject, baseObject2]
  "GuildID"
);

Viewing/Deleting the Command:

client.on("ready", async () => {
  /**
   * Viewing the command(s).
   */

  const cmds = await client.SlashCommands.get();
  console.log(cmds); // Logs all slash commands.

  // Guild Commands:
  const guildCmds = await client.SlashCommands.get(null, "GuildID");
  console.log(guildCmds); // Logs all guild commands.

  // For the following methods, you must get the ID. You can do so by using the methods above, as they all return a command object with the property ID.

  // For specific commands:
  const cmd = await client.SlashCommands.get("ID");
  console.log(cmd);

  // For guild-specific commands:
  const guildCmd = await client.SlashCommands.get("ID", "GuildID");
  console.log(guildCmd);

  /**
   * Deleting the command(s).
   * For the following methods, you must get the ID. You can do so by using the methods above, as they all return a command object with the property ID.

   */

  // Global command:
  await client.SlashCommands.delete("ID");

  // Guild-Specific command:
  await client.SlashCommands.delete("ID", "GuildID");
});

Interaction Properties:

Name Value Purpose
client Discord.Client Client that initiated the interaction.
type Boolean Interaction type.
isCommand Boolean Whether interaction is a command.
channel Discord.TextChannel Channel interaction occured in.
channelID String Channel interaction occured in's ID.
guild Discord.Guild Guild the interaction occured in.
guildID String Guild the interaction occured in's ID.
member Discord.GuildMember Guild member who used the interaction. null if in DMs.
memberID String Guild member who used the interaction's ID. null if in DMs.
commandName String Interaction command name.
commandID String Interaction command ID.
author Discord.User User who used interaction.
authorID String User who used the interaction's ID.
args Array Arguments provided for interaction.
id String Interaction ID.
createdDate DjsSlashCommands.Timestamp (custom class) When the interaction was created's date.
createdTimestampEpoch Number When the interaction was created, relative to Discord's Epoch.
createdTimestamp Date When the interaction was created's timestamp.
token String Interaction token.
applicationID String Interaction application ID.
webhook Discord.WebhookClient Webhook client for sending followup messages.
replied Boolean Whether the interaction has been replied to.
deferred Boolean Whether the interaction has been deferred to.
raw Object Raw interaction object returned from the API.

Application Command Properties

Name Value Purpose
name String Command name.
id String Command ID.
client String Client that initiated the command.
applicationID String Command application ID.
description String Command description.
options Array Command options.
version String Command version.
guildID String Command Guild ID. null if global command.
guild Discord.Guild Command Guild. null if global command.
createdTime DjsSlashCommands.Timestamp Interaction created time object. (Custom class)
createdTimestamp Date Command creation timestamp.
createdTimestampEpoch Number Command creation timestamp, relative to Discord's epoch.
defaultPermissions Boolean Whether the command will be added when the client is added to a new guild.
type Number Command type.
SlashCommandHandler DjsSlashCommands.SlashCommandHandler Slash command handler that initiated this command.

About

License:BSD 2-Clause "Simplified" License


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Language:JavaScript 100.0%