Nathan Gauër's repositories
virtio-gpu-win-icd
OpenGL ICD for Virtio-GPU Windows driver
virtio-gpu-documentation
Documentation for 3D commands on Virgl3D
vulkan-compute
related to virglrender-vulkan: basic compute test application
prometheus-client-c
Lightweight C pushgateway prometheus client for unusual environments
abstract_vuln_finder
Checking for buffer overflows using abstract interpretation on lifted llvm bitcode (not finished)
ada-project-epita
This is a school assignment
bigwheels
BigWheels is a cross-platform, API agnostic framework to build graphics applications.
cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Criterion
A cross-platform C and C++ unit testing framework for the 21th century
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
EpiScope
Repository for the EpiScope Project
glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
glTF-Sample-Models
glTF Sample Models
glTF-Validator
Tool to validate glTF assets.
hlsl-specs
HLSL Specifications
llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
oss-fuzz
OSS-Fuzz - continuous fuzzing for open source software.
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
saschawillems-samples
Examples and demos for the new Vulkan API
shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
SPIRV-Headers
SPIRV-Headers
SPIRV-Registry
SPIR-V specs
VK-GL-CTS
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Vulkan-Docs
The Vulkan API Specification and related tools
vulkan-performance-layers
Vulkan layers to measure pipeline performance and analyze frame times.
Vulkan-ValidationLayers
Vulkan Validation Layers
win32
Public mirror for win32-pr