Daniel Tebbutt's repositories
Itadakimasu
Global Game Jam 2023 game about appreciation for the processes that go into our food. Built in Godot 4 beta 10.
stationedit
Vue.js tool for opening Stationeer world.xml files
rust_life
Conway's Game of Life in Rust
bokeh-notebooks
Interactive Web Plotting with Bokeh in IPython notebook
clickhouse-backup
Tool for easy ClickHouse backup and restore with cloud storages support
GalacticPestControl
Experimenting with lighting for a 2D shooter
grid_city
Grid City Project
OneHourOneLifeDocumentation
This is documentation on how recipes are stored.
Qodot
Quake .map support for Godot 4.x. Requires Godot's .NET build for importing.
rust-net-test
Just me learning about UDP networking in Rust
UnitySkidmarks
A simple skidmark effect generator for Unity3D
VoxelPerfect
Playing around with pixel perfect graphics + voxels
whitehall-graph
A tool for exploring the possible locations of Jack in the board game Whitehall Mystery