Katekov Anton (KatekovAnton)

KatekovAnton

Geek Repo

Company:Toyota Research Institute - Advanced Development, Inc.

Location:Tokyo, Japan

Home Page:https://linkedin.com/in/katekovanton

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Katekov Anton's repositories

MACS-docs

Documentation and specifications for MACs built-in scripting system

easyLua

Example of how to integrate and use lua language interpreter with you c++ app.

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MAX

M.A.X.

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MACS-resources

Graphic assets and processing tools for MACs new graphics. Compression, load-time optimizations, batch processing and so on.

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ALS-Refactored

Completely reworked and improved C++ version of Advanced Locomotion System V4.

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assimp

The official Open-Asset-Import-Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

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hle_audio

miniaudio based interactive sound framework

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jsonschema2md

Convert JSON Schemas to simple, human-readable Markdown documentation.

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lib_pmp

A copy of https://github.com/pmp-library/pmp-library for use with tdp-libs.

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libpng

LIBPNG: Portable Network Graphics support, official libpng repository

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Lua

CMake based build of Lua (5.4.6 and 5.3.3)

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OpenSSL-for-iPhone

A script for compiling OpenSSL for iOS Devices (iPhone, iPad, iPod Touch, AppleTV, MacCatalyst)

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pmp-library

The Polygon Mesh Processing Library

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poco

The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.

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ProjectExodus

Project Exodus - Unity to Unreal scene/project transfer tool.

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rbfx

Game engine with extensive C# support and WYSIWYG editor.

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s2-geometry-library

A Library for Spherical Geometry

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sphgeom

C++ spherical geometry primitives for LSST Data Management

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tgbot-cpp

C++ library for Telegram bot API

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Unity2Urho

Unity3D to Urho3D assets converter

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Urho3D

Cross-platform 2D and 3D game engine.

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XRG

System monitor for macOS.

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