Andon M. Coleman's repositories
dlssg-to-fsr3
Adds AMD FSR3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
daw_json_link
Fast JSON serialization and parsing in C++
decomp
Components of a decompilation pipeline.
DirectX-Headers
Official DirectX headers available under an open source license
imgui-filebrowser
File browser implementation for dear-imgui. C++17 is required.
imgui-notify
A (very) simple notification wrapper for Dear ImGui
implot
Immediate Mode Plotting
libavif
libavif - Library for encoding and decoding .avif files
libultraship
Porting games to the PC
PresentMon
Tool for collection and processing of ETW events related to frame presentation on Windows.
ReShade_HDR_shaders
ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.
sdk-api
Public contributions for win32 API documentation
Streamline
Streamline Integration Framework
vkroots
A stupid simple method of making Vulkan layers, at home!
win32
Public mirror for win32-pr