Ricardo Cicaida's repositories

eagle

C++ Rendering with vulkan

Language:C++Stargazers:4Issues:0Issues:0

StackAllocator

A cpp stack allocator for dynamic arrays creation with low cost

Language:C++Stargazers:3Issues:0Issues:0
Language:C++Stargazers:2Issues:3Issues:0

RIFE-Engine

Engine for study and college project

Language:C++Stargazers:2Issues:0Issues:0

OpenEngine2D

A 2D game engine in openframeworks, developed for advanced programming class.

Language:C++Stargazers:1Issues:0Issues:0

UnityRaytracing

Raytracing in unity

Language:C#Stargazers:1Issues:0Issues:0

Chess-Challenge

https://youtu.be/iScy18pVR58

Language:C#Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0

eagle-raytracing

Raytracin using eagle with vulkan

Language:C++Stargazers:0Issues:0Issues:0
Language:JavaScriptStargazers:0Issues:2Issues:0

glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

License:NOASSERTIONStargazers:0Issues:0Issues:0
Language:C++License:MITStargazers:0Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:2Issues:0

Orcs-Chaos-League

Game developed at LAJE studio's

Language:C#Stargazers:0Issues:0Issues:0
Language:C++Stargazers:0Issues:0Issues:0
Stargazers:0Issues:1Issues:0

TsukiSuite

A toolsuite created to make Unity development easier

Language:C#License:MITStargazers:0Issues:1Issues:0
Language:JavaScriptStargazers:0Issues:0Issues:0