KMUS1997

KMUS1997

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KMUS1997's repositories

Holine

Distributed Scablale Entity-Component-System Mmo Game server for Unreal Engine 4 and 5 ; For A better Game/ with more Map handle by the Game Server.

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ALS-Community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.1 with additional features & bug fixes

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ALS-Refactored

Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.

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design-patterns-modern-cpp20

Source Code for 'Design Patterns in Modern C++20' by Dmitri Nesteruk

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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GameBookServer

GameBookServer

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GASDocumentation

My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.

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HtmlMarkbook

for my own

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jsoncpp

A C++ library for interacting with JSON.

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nakama

Distributed server for social and realtime games and apps.

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puerts

普洱TS!Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS

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redis

Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes

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NFClient

The clients of NoahGameFrame, which include unity3d client and cocos2d client.

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

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posh-git

A PowerShell environment for Git

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RetargetSkeleton_UE5

Retarget Skeleton to another skeleton in ue5, both using ue4 rig way & IK Retargeter mode

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unlocker

VMware Workstation macOS

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v8

The official mirror of the V8 Git repository

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