KKsama's starred repositories
JobsECSandClassicComparison
I initlized a project that implement movement of 15000 balls based on Unity engine with classic monobehavior and jobs system & enity component system respectively. What platform I used is MSI GT75VR notebook with Intel KBL 7820HK and Nvidia 1080 GFX. The result is 11FPS and 117 FPS.
SimpleDeepLearningFramework
C++ implement a simple CNN framework to train mnist data. Done!
SalviaRenderer
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
ShaderRepo
a repository of my shader
LearnOpenGL-CN
http://learnopengl.com 系列教程的简体中文翻译
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
sublime-shaders
GLSL/HLSL/Cg syntax highlighting for Sublime Text 2 & 3
Unity-Built-in-Shaders
Unity Built in Shaders
FastString
Strings in a hurry.
awesome-cpp
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.