Juan Luis Morales Jimenez's repositories
Urho3D-Discourse-Archive
Archive of the Urho3D Discourse forum discourse.urho3d.io from November 22, 2022
c89_nolib
a quick experiment to see if i can make a "game" in c89 without the C standard library
computer_enhance
Source code for the https://computerenhance.com programming series
DOOM
DOOM Open Source Release
EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Esoterica
Esoterica Engine
hextile-demo
demonstrates hex-tiling
juanlumorales.github.io
Github portfolio
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
machinery_blog_archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
matcaps
Huge library of matcap PNG textures organized by color
OpenTomb
An open-source Tomb Raider 1-5 engine remake
pcg-c-basic
PCG — Minimal C Implementation
psrdnoise
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
PureDOOM
Pure DOOM - Single Header Doom Source Port
Quake-III-Arena
Quake III Arena GPL Source Release
Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
SimplyRend
A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.
SpartanEngine
Game engine with an emphasis on architectural quality and performance
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
U3DTerrainEditor
Simple terrain editor built using Urho3D.
Urho3D
Cross-platform 2D and 3D game engine
vulkan-guide
Introductory guide to vulkan.
vulkan_renderer
A toy renderer written in C using Vulkan to perform real-time ray tracing research.
w64devkit
Portable C and C++ Development Kit for x64 (and x86) Windows
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics