Juan S. Marquerie (JsMarq96)

JsMarq96

Geek Repo

Company:UPF

Location:Barcelona, Barcelona, Spain

Twitter:@JsMarq96

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Juan S. Marquerie's repositories

NAPPTextureUtility

A utility for resizing and (color) comppressing a Minecraft reource pack (or any folder of images)

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OpenGL-GLFW-Template

A empty template for a OpenGL/GLFW project.

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emscripten-webxr

WebXR library for use with Emscripten.

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GTR_Framework-Old

OpenGL C++ Framework for the realtime rendering course

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half-edge

A custom implementation of the Half Edge mesh data strucutre, for my physics engine

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JsM-Gamedev-Garden

Personal knowledge/notes compilation about gamedev

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math

Built from the ground up, math library, for educational purposes

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PhysicsEngineWeekend

My Physics Engine in a weekend implementation

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ray-ectype

Framework for a toy raytracer based arround Raytracing in a weekend

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Sledgehammer

Toy in-progress C23 physics engine

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SphericalHarmonics

Spherical harmonics for radiance maps in python (numpy)

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TJE_Framework_42_Test

Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).

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Understanding-Tiled-GPUs-VR-Volume-Rendering

A compilation of results for different streoscopic volume rendering benchmarks, with the intent of understanding the limitations of tiled mobile GPUs

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VulkanPlayground

Here we go again...

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webgpu-best-practices

A series of docs detailing best practices for developing with WebGPU

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WebGPU-Emscripten-Playground

Mixed Web XR framework for the UPF's GTI project

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