Nick's starred repositories
hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
linux-command
Linux命令大全搜索工具,内容包含Linux命令手册、详解、学习、搜集。https://git.io/linux
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
ParrelSync
(Unity3D) Test multiplayer without building
Unity-TextMeshPro-Chinese-Characters-Set
用以创建 Unity TextMeshPro 中文字体,3500 / 7000 常用汉字库、符号库。Used to create Unity TextMeshPro Chinese font.
Genshin_Datasets
Genshin Datasets For SVC/SVS/TTS
Box2DSharp
A C# port of Box2D
GameReverseNote
记录游戏逆向的分析过程
bridge.lua
Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code
luac-parser-rs
lua bytecode parser written in Rust using nom, part of metaworm's lua decompiler, support lua51/lua52/lua53/lua54/luajit/luau https://luadec.metaworm.site/
CurveDesigner
A free tool for designing tubes, ramps, curves, and half-pipes in unity
Megumin.Net
应用程序和游戏网络模块解决方案
CompositeCanvasRenderer
CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modification, mesh modification, and baking effects are supported! Let's enjoy the effects that were difficult to implement with UI shaders, such as blur, soft outline, and soft shadow!
Unity-ControlNet-Rig
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
UsePhysXWithUnity
This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics
SimpleSIMD
Easy to use SIMD accelerated Array and Span methods
GCFreeClosure
A gc-free closure implementation for unity
mountain-goap
A GOAP (Goal Oriented Action Planning) AI library, written in C#.
BurstCollections
Burst friendly (special) native collections for Unity
BlurringAtlasForUGUI
A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.
ZMatchForLua
纯lua实现的敏感词检测和过滤库,基于Trie
JenkinsUnityPyAutoMator
通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作
Box2DSharp-deterministic
确定性版本的Box2DSharp。Deterministic version for Box2DSharp