Josselin Somerville Roberts (JosselinSomervilleRoberts)

JosselinSomervilleRoberts

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Location:Stanford University

Home Page:https://josselinsomervilleroberts.github.io

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Josselin Somerville Roberts's repositories

BERT-Multitask-learning

Multitask-learning of a BERT backbone. Allows to easily train a BERT model with state-of-the-art method such as PCGrad, Gradient Vaccine, PALs, Scheduling, Class imbalance handling and many optimizations

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ReachBot-Predictor

Repository of the paper: A Skeleton-based Approach For Rock Crack Detection Towards A Climbing Robot Application

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UltimateTicTacToe-RL

Ultimate Tic-Tac-Toe game and agents. The following agents are implemented: random, Monte-Carlo, Min-Max, DQN

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hackathon-spot

Spot My good boy is a personal assistant that you can interact with and that can help you find object you lost in the room

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LaserGame

Laser Game repository containing the Code, CAD and PCB design to build Laser Tag pieces of equipment

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SemAPI

Remake of the Cemantix web-based game on mobile. This is the server repository.

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SpeechBubbleSubtitles

The project aims to generate speech bubble automatically on a video only using the video and a subtitles file.

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Autonomous-Parking-Lot-Sweeper

This project aims to optimize the path of an autonomous vehicle that sweeps parking lot. The aim is to maximize the covered area while minimizing the time to clean it.

BlackJackCountingEnv

Reinforcement learning agent that learns the basic strategy (most optimal choice in every situation) and then how to adapt the betting and playing strategy based on the count.

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Echo-s-Adventures

An interactive world coded from scratch in C++ using OpenGL.

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H-index-predictor

Using a co-citation network and abstracts to predict the H-index of a researcher.

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JossCustomCommands

Custom commands for Ubuntu used for my work. This includes commands to start and stop with a single command some AWS EC2 instances

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JossPythonToolbox

Python library to provide basic useful functions. This includes debugging printing functions, logging and AWS management.

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Procedural-Dialog-Generation

Procedural dialog generation for NPC in games (with Ubisoft)

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ProjectOcean

Fast wave generation in OpenGL with various rendering effects: BRDF, reflection, foam generation, buoyancy approximation, ...

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PTSL

Repository of the paper: Projected Task-Specific Layers for Multi-Task Reinforcement Learning

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robotsCGShop2021

Optimization challenge. The goal consisted of determining paths for robots moving on the same map to go from a starting to ending position without obstructing other robots

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Single-life-legged-robot-learning

CS224R Final Project: Deep Reinforcement Learning

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SSR-Renderer

Screen Space Reflection Renderer coded from scratch in C++

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Starcraft-Bot

Using Behaviour Trees to create an AI for Starcraft with BWAPI.

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arxivscraper

A python module to scrape arxiv.org for a date range and category

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garage-improved

A toolkit for reproducible reinforcement learning research.

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Magic-Arena

Multiplayer Arena game coded from scratch in C++

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minnow

CS 144 networking lab

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ReachBot

NASA project

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TabularRL-Experiments

Experiments on RL exploration on tabular environments to generalize concepts in hte Madrona engine

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VLM-image2structure-eval

Playground for image2structure scenarios to evalute VLM on.

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