Joseph Krusling's repositories
Voxel-Raytracing-Engine
A voxel game engine using an experimental sparse voxel octree raytracing implementation for rendering. Supports concurrently manipulating voxels across clients networked over TCP.
Programmable-Cellular-Automata
A game where players indirectly control their characters by writing code
Voronoi-Generator
A Haskell image-processing utility which produces Voronoi diagrams as output.
gamedev-js-tiles
Examples of tile maps implementation with the Canvas API
Language:JavaScriptMPL-2.0000
LeetCodeSolutions
LeetCode solutions written in Scala
Language:Scala000
Language:TypeScript000
Rainbow-Painter
A utility to generate images that contain every color. The results are often quite pretty!