Jorge Martins's repositories
CPURayTracer
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
ConeTracingOfHumanHairFibers
Ray tracing rendering optimization through the use of cones and an hybrid axis align and object oriented bounding box BVH
JavaBoyOptimized
Java Gameboy/Gameboy Color emulator.