Jorge Martins's repositories

CPURayTracer

Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]

Language:C++Stargazers:5Issues:2Issues:0

ConeTracingOfHumanHairFibers

Ray tracing rendering optimization through the use of cones and an hybrid axis align and object oriented bounding box BVH

Language:CudaStargazers:3Issues:1Issues:0

JavaBoyOptimized

Java Gameboy/Gameboy Color emulator.

Language:JavaLicense:MITStargazers:1Issues:0Issues:0