Jordan Hagemeier's repositories
Bachelor_UnitySimulation
This project is a winter semester 2021/2022 bachelor project about the enhancement of parameter-based vegetation simulations through the implementation of an additional soil parameter. It was created in Unity3D with C# as a solo project.
Breakout_Game
A small coding C++ exercise game created with SFML in Visual Studio 2017. It was created as a solo project in July and August of 2022, and is still being updated occasionally.
Language:C++000
OpenGL_Engine
This project is a 3D engine created with C++ and OpenGL, which uses IMGUI for its interactive interfaces. It features 3D mesh generation, as well as serialization of the engine state. It was started as a personal project in April 2020.