Jonathan Carter's repositories
com.cartergames.tools.jtools
A code library with some handy scripts for Unity game development. This is purely updated when I add new stuff to it while at work or working on projects myself so updates are slow 'n' all.
GoogleSheetsTwineHarlowe
A solution to get and set data to a google sheet using Twine Harlowe
LazyTankStudios
Unity Ver: 2019.1.5f1
Alea-CSharp
A C# version of the Alea pseudo-random number generator (PRNG) originally created by Johannes Baagøe.
GJL-Jam2020
A game developed as a part of the Game Jobs Live "Game Parade 2020" game jam in a team of 4.
GJLSpring2021
Repository for the Games Jobs Live Spring 2021 Jam Entry (Unity V: 2020.2.4f1)
Indie-Game-Jam
A Unity project for my entry into a little friendly game jam with my old course mates.
MansBestFriend
Game Jam game based on the theme mans best friend
SantaGame
A game made under the theme of Santa vs Krampus
SODependencyLibrary
A library for using Scriptable Objects to reduce the dependenies for variables on scripts in Unity.
SWEG-MT-GameProject
Software Engineering for Games: Methods and Tools Repository
SWEG-MT-Project-PT2
Part2, cause submission rules mean we can't keep the same repo :(
UnityProjectSetup
Adds most common folders and puts placeholders into each folder ready for use with version control. It then pulls a Mission Impossible and self-destructs xD