JohnyBafak / techtreeRelease

TechTree Reborn Release

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GitHub Logo TechTree

version 0.5.5

Changelog

0.5.5

  • techtree layout change cleanup
  • new option for hidden non-premium tanks (removed tanks) tanks

0.5.4

  • layout change now loads layout specific tree-shared.xml
  • all layouts moved to <WoT>\mods\configs\techtree\xml\ <layout name>
  • default layouts _KukieJar & _jbDefaul will get overriden by database update
  • support for 3rd party custom layouts in .\mods\configs\techtree\xml\ folder

0.5.3

  • automatical layout database update
  • layout selection in-game

About

aTechTree mod bring back most of the old features:

  • 2 basic horizontal layouts
  • custom layout support
  • show collector's vehicles in TT
  • show hidden premium tanks
  • show special/reward tanks
  • show hidden&secret vehicles
  • in-game settings
  • unlock comparison for all tanks in game
  • preview all tanks in game (works well with missing tank mod)
  • automaticaly update layout data

img_0 img_1

Requirements:

For optimal user-experience following mods are recomended:

Custom layouts

Don't like predefined layouts? Create your own, here is how:

  1. Create new folder in <WorldofTanks>\mods\configs\techtree\xml\ CL folder

  2. Add all nation-tree and nation-premium .XML files into that folder

  3. Add tree-shared.xml file

  4. Edit XML files

  5. Select your layout from ingame settings CL ingame

Settings

comming soon

Issues

  • premium vehicle in -tree.xml out of premium grid bounds breaks techtree
  • have you found any issues? Please report them here

TO-DO

  • multi-language support
  • extendend comparison with hidden params (gun soft stats etc)
  • enable more than 6 premium panel rows

getTanks 0.5.0

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About

This mod generates list of tanks available for techtree in-game

  • scan game for all available vehicles currently in game
  • creates report in form of CSV file in mods/<current_version>_tankList.csv

Available informations

List
  • nation code
  • long tank name for XML
  • ingame name
  • in-nation ID
  • compactDescriptionID (used by all game mechanics)
  • vehicle level
  • vehicle class (LT, MT, HT, AT, SPG)
  • premium status
  • premiumIGR - vehicles for gameshow accouts
  • hidden - not yet released and/or removed tanks
  • fallout game mode vehicles
  • bob - team clash rental BB tanks
  • collector vehicle status
  • isOnlyForEventBattles - special event vehicle
  • isOnlyForEpicBattles - FL battles vehicles
  • isOnlyForBattleRoyaleBattles - SH steel hunter vehicles *any remaing unresolved tag

Settings

  • Ignore vehicles specified in ignoreList When allowed mod will ignore tanks specified in ignore list when generating new report.
    mods\configs\techtree\ignoreList.txt 
    
  • List of currently ignored vehicles Displays tank names specified in ignoreList. Only for information.

    Formating: each line in ignoreList.txt represents one tank. You have to specify nation and tank name separated by colon:

    <nation>:<long_name> 
    

    For example:

    ussr:observer
    germany:G25_PzII_Luchs 
    
  • Generate new list on start-up Mod will try to create a new vehicle list every time game is lauched. Not recomended.
  • Generate vehicle list Forcing tankList to be generated from game.

TO-DO

  • add tank price into available informations

About

TechTree Reborn Release


Languages

Language:Python 100.0%