Johnicholas Hines's repositories
learn_to_soar
Potentially reusable Soar components, like daveray's bebot.
id-objmodel
Experimenting with Ian Piumarta's id-objmodel
transparent-dilemma
The Prisoner's Dilemma for agents that see each other's source code.
eresye
This is a clone of the Sourceforge project repository of the same name. ERESYE means ERlang Expert SYstem Engine. It is a library to write expert systems and rule processing engines using the Erlang programming language. It allows to create multiple engines, each one with its own facts and rules to be processed.
erlang_protobuffs
An implementation of Google's Protocol Buffers for Erlang, based on ngerakines/erlang_protobuffs.
jonesforth
Just a backup of the very nice Richard W.M. Jones Forth interpreter
littlesmalltalk
Little Smalltalk Versions 1, 2, 3, 4, and 5. Work to bring these classics to modern OSes.
Ninety_minute_tetris
Tetris in 90 minutes
ocaml_skeleton
A basic OCaml project with unit tests
TetrisClone
Canvas HTML5 Javascript Clone of Tetris - Currently In Progress
Tetristeroids
A terrifying mixture of tetris and asteroids
Geronimoo-s-Dominion-Simulator
A tool to simulate games of Dominion (the card game)
jslm32
Javascript emulator for the LatticeMico platform
liz
Lizard brain for game entities - a data-oriented behavior tree library in C
simulua
Simulua is a discrete-event simulation library for Lua. The simulation in Simulua is process-oriented, that is, the operation path of a simulated system is obtained from interactions of processes running in parallel and managed by an event list. This repository was converted from a CVS repository on luaforge.net on Jan. 20, 2010. If you are the maintainer, please fork and then email luaforge@gmail.com and ask us to "reroot" it to you. (Or you can ask us to delete the repository.)
socc-case-studies
Case studies for SoCC'12 paper on Bloom^L
trAInsported
Löve2D Game
wings
Wings3D is an advanced sub-division 3D modeller.