John-Dag's repositories

Engine490

A 3D java game engine built on the libGDX framework.

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DoomClone

Unity experiment with the goal of creating full-fledged fps.

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StoneIrrlicht

Prototype of a 3D retro fps using the Irrlicht 3D engine. Features a level loader, command console, model loader, player movement, lighting, shaders, projectiles, and an event handler.

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Cantio

An exploration of the Spotify API featuring visual representations of your listening habits.

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Damn405

A small demo written in Java. Demonstrates some of the 2D features of the libGDX framework and the ashley entity system.

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Path

Implementation of the A* pathfinding algorithm. Features a 2D visual representation of a sprite traversing a maze.

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