Jonathan Nilsson's repositories
libconfig-rs
Parser for libconfig
Language:Rust000
async-openai
Async Rust library for OpenAI
MIT000
bevy_editor_pls
In-App editor tools for bevy applications
cargo-n64
Make Nintendo 64 games in Rust! 🦀
Language:RustMIT000
Language:Rust000
F3DEX3
Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.
000
Language:Rust000
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Language:Rust000
libvpl
Intel® Video Processing Library (Intel® VPL) API, dispatcher, and examples
MIT000
Language:Rust000
mapping-rs
A collection of mapping suites and useful algorithms, implemented in pure Rust
Language:Rust000
mipsasm
A MIPS assembler targeting the Nintendo 64
Language:RustApache-2.0000
Language:Rust000
Language:Rust000
raddebugger
A native, user-mode, multi-process, graphical debugger.
Language:CMIT000
rapier
2D and 3D physics engines focused on performance.
Apache-2.0000
rs-tiled
Reads files from the Tiled editor into Rust
Language:Rust000
wgpu-mipmap
Generate mipmaps for wgpu textures.