Julio Labarca (Jlabarca)

Jlabarca

Geek Repo

Location:Chile

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Julio Labarca's repositories

bevy-procedural-animated-crab

Bevy procedural animation example

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orionx-dca-bot

Dollar cost average bot for orionx

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bevy-game-of-life

Game of life using Bevy engine

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bevy-korangar

A Vulkan based Ragnarok Online client

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dots-flowfield

ECS Flowfield implementation using Unity DOTS

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falco-web-scraper

Scrap an specfic URL - detects changes - emails a report

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bevy-ik

Inverse Kinematics Resolver and Animation systems implemented over Bevy ECS

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bevy_mod_inverse_kinematics

An inverse kinematics plugin for the Bevy engine

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ecs

ECS for Unity with full game state automatic rollbacks

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lavender

A Game Boy Advance emulator written in Rust

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Lex

Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api

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me.ecs-collections-intrusive

ME.ECS Collections: Intrusive

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NPLtests

Testing Dialogflow, wit.ai and others

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Nu

Repository hosting the open-source Nu Game Engine and related projects.

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particular

A simple, parallel N-body simulation library written in Rust.

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RagnarokRebuildTcp

Ragnarok-like server + client

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ReeseUnityDemos

Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.

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rustlings

:crab: Small exercises to get you used to reading and writing Rust code!

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UniLeo-Lite

Unity Conversion Workflow for Leo ECS Lite

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unity-builder

Build Unity projects for different platforms

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unityro

A Unity-based Ragnarök Online client

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UnityWebGL-LoadingTest

Measure loading speed and build size of WebGL builds for different Unity versions

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