Jin Park's repositories
2D-Game-Framework-Prototype
simple game development framework using dxsprite
MipsEmulator
Advanced Mobile Project - 1. Mobile System Engineering, Dankook Univ
SOCEngine-Prototype
SOCEngine first prototype version
TerrainTool
d3d9, fixed pipeline
Language:C++000
AdvancedMobileProject_2
Advanced Mobile Project - 2. Mobile System Engineering in Dankook Univ, 2013 2nd semester
Aqua-Stadium-Client
cocos2dx, box2d
Language:C000
BubblePang
casual puzzle game. using cocos2d-ios. iOS4 or 5
Language:Objective-C000
MarchingCube
wih PerlinNoise, Unity4
nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
NOASSERTION000
Rolling-Star
simple game. using cocos2d-ios. iOS5
Language:Objective-CNOASSERTION000
Round-Round
rhythm action game. using cocos2d-ios. iOS5
Simple-RoundRobin-Scheduler
Dankook Univ. Mobile System Engineering, 2014.1 OS First and Last Assignment.
Language:C++MIT000
TestResources
SOCEngine Test Resources
YumeEngine
Modern Cross Platform Renderer