JiaoJianing's starred repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
VulkanTutorial
Tutorial for the Vulkan graphics and compute API
glTF-Sample-Models
glTF Sample Models
cmftStudio
cmftStudio - GUI counterpart for:
oreon-engine
OpenGL/Vulkan Java 3D Engine
TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
screen-space-reflections
Implements Screen Space Reflections in three.js
glTF-Validator
Tool to validate glTF assets.
glsl-godrays
This module implements a volumetric light scattering effect(godrays)
FidelityFX-CACAO
Combined Adaptive Compute Ambient Occlusion (CACAO)
glTF-IBL-Sampler
Sampler to create the glTF sample environments
RenderEngine
A 3D Render engine built on top of OpenGL
d3d11-wrapper
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
chromium-ray-tracing
Chromium build with hardware accelerated ray tracing
ssr_optimizing
Performance optimizations for screen space reflections technique