李旭 (JiangNanLixu)

JiangNanLixu

Geek Repo

Company:无锡盛世网络

Location:江南大学

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李旭's repositories

HybridCLR_YooAsset_UniTask

整合HybridCLR+YooAsset+UniTask工程

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MonumentValley-LevelDesign

Recreating the Level Design from Monument Valley

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ThePathless-Gameplay

Recreating the basic gameplay from The Pathless

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GameFramework-at-YooAsset

GameFramework +luban + hybridclr + YooAsset + UniTask

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UniRx

Reactive Extensions for Unity

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SoftMaskForUGUI

UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

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stable-diffusion-webui

Stable Diffusion web UI

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uGUI

Source code for the Unity UI system.

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Unity-UI-Extensions

All about the Unity UI Extensions

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awesome-unity-packages

A frequently updated, hand-picked and curated list of delightful and awesome open-source Unity Packages.

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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Unity3DTraining

Unity的练习项目

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FairyGUI-unity

A flexible UI framework for Unity

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Unity-Programming-Patterns

A collection of open source programming patterns in Unity with examples when to use them

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JYJFramework

This is the JYJFramework.

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UniTaskStateMachine

StateMachine for UniTask. StateMachine Editor Included.

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UGFExtensions

一些对UnityGameFramework的扩展

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huatuo

HybridCLR 是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

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URP-Defender-Character-Demo

TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal

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AsmdefHelper

Unity assembly definition utilities.

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UnityGameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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FastBle

Android Bluetooth Low Energy (BLE) Fast Development Framework. It uses simple ways to filter, scan, connect, read ,write, notify, readRssi, setMTU, and multiConnection.

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UnityGameFramework_HybridCLR

UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。

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TowerDefense-GameFramework-Demo

基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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Metroid-Dread-Speed-Booster

Recreating the Speed Booster ability from Metroid Dread

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Unity-TextMeshPro-Chinese-Characters-Set

用以创建 Unity TextMeshPro 中文字体。Used to create Unity TextMeshPro Chinese font.

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LoopScrollRect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

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UnityWorld

Unity3D游戏项目及插件应用

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