李旭's repositories
HybridCLR_YooAsset_UniTask
整合HybridCLR+YooAsset+UniTask工程
MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
ThePathless-Gameplay
Recreating the basic gameplay from The Pathless
GameFramework-at-YooAsset
GameFramework +luban + hybridclr + YooAsset + UniTask
UniRx
Reactive Extensions for Unity
SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
stable-diffusion-webui
Stable Diffusion web UI
uGUI
Source code for the Unity UI system.
Unity-UI-Extensions
All about the Unity UI Extensions
awesome-unity-packages
A frequently updated, hand-picked and curated list of delightful and awesome open-source Unity Packages.
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity3DTraining
Unity的练习项目
FairyGUI-unity
A flexible UI framework for Unity
Unity-Programming-Patterns
A collection of open source programming patterns in Unity with examples when to use them
JYJFramework
This is the JYJFramework.
UniTaskStateMachine
StateMachine for UniTask. StateMachine Editor Included.
UGFExtensions
一些对UnityGameFramework的扩展
huatuo
HybridCLR 是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
URP-Defender-Character-Demo
TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal
AsmdefHelper
Unity assembly definition utilities.
UnityGameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
FastBle
Android Bluetooth Low Energy (BLE) Fast Development Framework. It uses simple ways to filter, scan, connect, read ,write, notify, readRssi, setMTU, and multiConnection.
UnityGameFramework_HybridCLR
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
TowerDefense-GameFramework-Demo
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Metroid-Dread-Speed-Booster
Recreating the Speed Booster ability from Metroid Dread
Unity-TextMeshPro-Chinese-Characters-Set
用以创建 Unity TextMeshPro 中文字体。Used to create Unity TextMeshPro Chinese font.
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
UnityWorld
Unity3D游戏项目及插件应用