JiahuanZhang

JiahuanZhang

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JiahuanZhang's repositories

cocoscreator-asset-manager

cocoscreator的资源管理工具,用以1.查找未使用的资源;2.通过uuid查找使用的资源

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BundleMaster_IntegrateETTask

BundleMaster资源加载集成ETTask示例工程

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JiahuanZhang.github.io

github.io forked from Bebop.C Blog

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ToonWaterShader-URP

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer. Original project is only useful in build-in render pipeline, so i translate it into URP shader.

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