GaHomWu (JiahongWu1995)

JiahongWu1995

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GaHomWu's repositories

ACTOR

Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021

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awesome-3dbody-papers

😎Awesome list of papers about 3D body

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Bailando

Code for CVPR 2022 paper "Bailando: 3D dance generation via Actor-Critic GPT with Choreographic Memory"

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Bandai-Namco-Research-Motiondataset

This repository provides motion datasets collected by Bandai Namco Research Inc

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BlogLearning

自己的学习历程,重点包括各种好玩的图像处理算法、运动捕捉、机器学习

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CainCamera

CainCamera is an Android Project to learn about development of beauty camera, image and short video

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CharacterDriven-BlenderAddon

An addon uses SMPL's poses and global translation to drive cartoon character in Blender.

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contact-human-dynamics

Code for ECCV 2020 paper "Contacts and Human Dynamics from Monocular Video".

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deep-motion-editing

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

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DeepMimic

Motion imitation with deep reinforcement learning.

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frankmocap

A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

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humor

Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"

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HybrIK

Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021

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ICDAR2019_cTDaR

The ICDAR 2019 cTDaR is to evaluate the performance of methods for table detection (TRACK A) and table recognition (TRACK B). For the first track, document images containing one or several tables are provided. For TRACK B two subtracks exist: the first subtrack (B.1) provides the table region. Thus, only the table structure recognition must be performed. The second subtrack (B.2) provides no a-priori information. This means, the table region and table structure detection has to be done.

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kalidokit

Blendshape and kinematics calculator for Mediapipe/Tensorflow.js Face, Eyes, Pose, and Finger tracking models.

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Learned-Motion-Matching

A neural-network-based generative model for video-game characters animations

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node-gyp

Node.js native addon build tool

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OpenVtuber

虚拟爱抖露(アイドル)共享计划, 是基于单目RGB摄像头的人眼与人脸特征点检测算法, 在实时3D面部捕捉以及模型驱动领域的应用.

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ParameterizedMotion

Author's implementation of Learning a Family of Motor Skills from a Single Motion Clip (SIGGRAPH 2021 Technical Paper)

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PoseAug

[CVPR 2021] PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation, (Oral, Best Paper Candidate)

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res-loglikelihood-regression

Code for "Human Pose Regression with Residual Log-likelihood Estimation", ICCV 2021 Oral

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RigNet

Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"

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ScaDiver

Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"

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sl-animation-blender

A project where motion capture data is created based on the AI solution MediaPipe Holistic and applied to a 3D character in Blender

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SMPL-to-FBX

I can convert motions in SMPL format into FBX files.

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SPEC

Code for ICCV2021 paper SPEC: Seeing People in the Wild with an Estimated Camera

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SpeedUpVideoCap

面部表情捕捉。输入2D人脸,输出3D几何动画。

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