MajorPunk's repositories
LeagueBackupper
A tool that aims to backup different versions of the League of Legends client in the smallest possible size.
api-guidelines
Microsoft REST API Guidelines
AspNetCoreRateLimit
ASP.NET Core rate limiting middleware
bc-csharp
Bouncy Castle C# Distribution (Mirror)
BiliBiliTool-1
.Net 5 编写的B站(哔哩哔哩)任务工具,通过GitHub Actions实现每日线上自动运行任务:每日自动登录、观看、分享、投币视频,获取每日任务的满额经验,轻松升级Level 6,实现自动领取大会员权益、月底自动为自己充电等功能。
Blog.IdentityServer
🥗 打造一个功能强大的通用型Ids4用户认证授权服务中心,配合之前的所有开源项目
ConfuserEx
An open-source, free protector for .NET applications
ErHuoKeyboardSimulator
.net WPF 初学练手 乐玩插件 模拟按键
ET
Unity3D Client And C# Server Framework
FlaUI
UI automation library for .Net
GameServer
League Sandbox's Game Server
GZY.Quartz.MUI
基于Quartz的轻量级,注入化的UI组件
inceptor
Template-Driven AV/EDR Evasion Framework
kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
leaguedirector
League Director is a tool for staging and recording videos from League of Legends replays
LiveEventsDocumentation
Documentation of League of Legends Live Events API
memory-module-loader
An implementation of a Windows loader that can load dynamic-linked libraries (DLLs) directly from memory
ProCodeGuide.Samples.IdentityServer4
Sample Project to Implement OAuth2 and OpenID connect in ASP.NET Core using IdentityServer4
ReplayBook
Play, manage, and inspect League of Legends replays
SAM
Steam Account Manager / Switcher
ShareX
ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of files to many supported destinations you can choose from.
SharpSelfDelete
C# implementation of the research by @jonaslyk and the drafted PoC from @LloydLabs
skia
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
stateless
A simple library for creating state machines in C# code
Supercell.Magic
Private Clash of Clans Server (9.256.x)
syncthing
Open Source Continuous File Synchronization
Unity-Style-Guide
This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
YoudaoNote-checkin
有道云笔记,通过 github action 每天自动签到获得存储空间。
youdaoyunnote_sign
有道云笔记每天签到领空间,每天运行两次,24点和9点