JeremyBois's repositories
HolePunching
A UDP NAT punch-through proof of concept (server and client scripts)
AutonomousAgents
Steering experimentations using Monogame for visualization.
RemapInputManager
A Unity wrapper of InputManager to be able to remap inputs on the fly and handle plug and play Gamepad.
CppCmakeCatch2-cookiecutter
A skeleton C++17 project built on modern Cmake and Catch2 for unit testing.
qmk-ptechinos
Ptechinos keyboard QMK configuration / layout.
antergos-prime
Antergos Prime modified to work with lightdm
DestructionServer
Server implementation of Destruction dedicated server that manage shop and hosts list
gizmos
Used for drawing runtime gizmos in builds and editor (Unity3D)
godot
Godot Engine – Multi-platform 2D and 3D game engine
Hazel
Hazel Engine
learn4haskell
👩🏫 👨🏫 Learn Haskell basics in 4 pull requests
logseq-garden
Host version of personal notes. Used as backup and as hosting service.
LSP
Client implementation of the Language Server Protocol for Sublime Text
ManuscritThese
Outil d’Aide à la Décision pour la Conception de Maisons Solaires à Énergie Positive (https://tel.archives-ouvertes.fr/tel-01679255))
mlcourse.ai
Open Machine Learning Course
qmk-sofle-layout
QMK layout for my split keyboard.
qmk_firmware
keyboard controller firmware for Atmel AVR and ARM USB families
UnityNativeScripting
Unity Scripting in C++