Jenrikku / Spotlight-NET

A Super Mario 3D World Level Editor using the GL_EditorFramework. Ported to .NET

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Spotlight - Super Mario 3D World Editor

Spotlight is the latest (and best) Editor for Super Mario 3D World on the Nintendo Wii U.
It has a boatload of features allowing you to make your very own levels, toad houses, mystery boxes, and more!

System Requirements

  • OpenGL 3.0+
  • Windows 8+
  • .NET 7.0+ Desktop Runtime (download here)

Assistance and How to Use

A full guide to Spotlight can be found on the Spotlight Wiki.

Compiling from Source

On the original version of Spotlight, you needed to download GL_EditorFramework's source separately in order to compile it.

This is not the case anymore - All you need to do is clone the repository* and you are good to go!
You may want to use dotnet build or your IDE of preference.

Additionally, you could use the building scripts in the repository.

* Make sure you use git clone --recurse-submodules https://github.com/Jenrikku/Spotlight-NET.git in order to clone dependencies (submodules) as well.

Join Us

If you need help with the program or editing the game, you can Join the Cat Chat (The Cat Chat). You can talk to other SM3DW hackers here as well as show your own hacking accomplishments.
(Dislaimer: We cannot help you get the 3D World files)

Credits

  • JuPaHe64: Project Leader, Lead Programmer, GL Editor Framework Programmer

  • Super Hackio: Database Programmer, Debugger, Lead Tester, GitHub Manager

  • Ray Koopa: Syroot Library Developer

  • KillzXGaming: Switch Toolbox Developer (Some code was borrowed), Rendering Assistant

  • KFreon: DXT1 Decompression

  • Whitehole (SMG Level editor): Some features and visuals were inspired by Whitehole

  • Jenrikku (JkKU): .NET port and minor features.

About

A Super Mario 3D World Level Editor using the GL_EditorFramework. Ported to .NET


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