Jiachen Xu (JchenXu)

JchenXu

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Company:Shanghai Jiao Tong University

Location:Shanghai, China

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Jiachen Xu's starred repositories

fairgen

Fair Generative Modeling via Weak Supervision

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Diffusion-Models-Papers-Survey-Taxonomy

Diffusion model papers, survey, and taxonomy

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QuaternionAverage

Source code for the article "Quaternion Weighted Average"

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vid2player3d

Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"

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BVHView

A simple viewer for the .bvh animation file format written using raylib.

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vit-pytorch

Implementation of Vision Transformer, a simple way to achieve SOTA in vision classification with only a single transformer encoder, in Pytorch

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ProPose

Code for "Learning Analytical Posterior Probability for Human Mesh Recovery" (CVPR 2023)

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Neural_Physcap_Demo

Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]

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IsaacGymEnvs

Isaac Gym Reinforcement Learning Environments

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DeepMimic

Motion imitation with deep reinforcement learning.

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Blender-FLIP-Fluids

The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.

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NIKI

Code of "NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation", CVPR 2023

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ziran2020

Code for two SIGGRAPH 2020 papers from UPenn, AnisoMPM and IQ-MPM!

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fluid-engine-dev

Fluid simulation engine for computer graphics applications

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StableFluids

A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.

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diffmimic

[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274

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brax

Massively parallel rigidbody physics simulation on accelerator hardware.

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noah-research

Noah Research

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PositionBasedDynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

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ClothSimulatorOpenGL

An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and Friction for Cloth Animation' by Robert Bridson et al.

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warp

A Python framework for high performance GPU simulation and graphics

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pages

My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics

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AnimatedDrawings

Code to accompany "A Method for Animating Children's Drawings of the Human Figure"

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RPMG

[CVPR 2022] Projective Manifold Gradient Layer For Deep Rotation Regression

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draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

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awesome-implicit-representations

A curated list of resources on implicit neural representations.

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