Jiachen Xu's starred repositories
Diffusion-Models-Papers-Survey-Taxonomy
Diffusion model papers, survey, and taxonomy
QuaternionAverage
Source code for the article "Quaternion Weighted Average"
vid2player3d
Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"
vit-pytorch
Implementation of Vision Transformer, a simple way to achieve SOTA in vision classification with only a single transformer encoder, in Pytorch
Neural_Physcap_Demo
Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]
IsaacGymEnvs
Isaac Gym Reinforcement Learning Environments
Blender-FLIP-Fluids
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
fluid-engine-dev
Fluid simulation engine for computer graphics applications
StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
noah-research
Noah Research
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
ClothSimulatorOpenGL
An implementation of a cloth simulation for CS7057: Real Time Physics. Based on the paper: 'Robust Treatment of Collisions, Contact and Friction for Cloth Animation' by Robert Bridson et al.
AnimatedDrawings
Code to accompany "A Method for Animating Children's Drawings of the Human Figure"
awesome-implicit-representations
A curated list of resources on implicit neural representations.