Jayou's repositories
SimpleMeshPass
No engine modified, Base UE5.0.2.
JayouEngine
This is a D3D12 PBR Renderer that was written in 10 days as my graduation project at May 2020.
CMGameEngine
Open-source, cross-platform, game engine.(C++11/OpenGL/OpenAL)
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
Handmade-Math
A simple math library for games and computer graphics. Compatible with both C and C++.
MathGeoLib
A C++ library for linear algebra and geometry manipulation for computer graphics.
PhysicalFabric
物理布料模拟
raytracing.github.io
Main Web Site (Online Books)
SubjectOneExaminationSystem
C# WPF 科目一模拟考试系统
three.js
JavaScript 3D library.
TileableVolumeNoise
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.
VkJayouEngine
Jayou Engine with Vulkan, under development.
WickedEngine
C++ game engine focusing on modern rendering techniques and performance.
zju-icicles
浙江大学课程攻略共享计划